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[Service 02 · Extended reality & emerging tech]

Digital, out in the world_

Augmented, virtual and mixed reality, real-time 3D and tracking sensors so people can see, touch and walk through what doesn’t exist yet.

TechnologiesAR · VR · XR · web 3DDevicesPhones, headsets and screensIncludesModeling, development and tracking

[Layer upon layer]

[How we think about it]

The best extended reality doesn’t ask you to download anything: it runs in the browser and makes sense in seconds_

[What we do]

See, touch
and explore_

We choose the technology based on where it will be used and who will use it, and we optimize it for real devices, not just the studio computer.

Web augmented reality

Products, characters and spaces placed in the real world through the phone camera, with no app to install.

Virtual reality

Walkthroughs and simulations for headsets, of spaces that haven’t been built yet.

Real-time 3D

Blender models optimized for web and mobile with Three.js and WebGL.

Tracking and sensors

Hands, body and face with computer vision, plus physical sensors when the space calls for them.

Configurators and digital twins

Products or spaces you can rotate, assemble and customize live.

Tested with your audience

Testing on mid-range phones and real-world connections before launch.

WebXRThree.jsWebGLBlenderMediaPipeglTFVR headsets

[Projects]

Been there, built that_

[How we work]

Step by step_

  1. Context and deviceWhere it’s used, on what device and how much time people have.
  2. Modeling and prototype3D models and a first navigable version to validate the idea.
  3. Development and trackingInteraction, tracking and final content, integrated.
  4. Testing on real devicesPerformance and usability on the devices your audience actually uses.
  5. LaunchPublishing, on-site installation or delivery to your headsets.

[Who it’s for]

Who we
work with_

Real estateProduct brandsMuseumsEventsEducationTourism

[Questions]

Before we
start_

Do people have to download an app?

Not necessarily. Web augmented reality and 3D run in the browser; only virtual reality on headsets requires installing something.

Which devices do you build for?

Phones, computers, screens and VR headsets. We choose based on where and how it will be used.

Can you use our 3D models or floor plans?

Yes. We optimize your models for real time, or we model from floor plans, photos or references.

[Let’s work together]

What do you want
people to see?

A product, a space that doesn’t exist yet or a story in 3D. Tell us about it and we’ll tell you which technology fits.

Write to us at hola@totot.mx ↗